The Comet release is near!

Hi everyone!
I’ve been making the physics (gravity) game for about 9 months now. It’s nearly completed, but, as you may know, the last 5% of work takes 95% of all time. The Comet (the name can change) is my first game ever, and it is my first Flash project.
The idea is not enough.
The initial idea was the inter-planet transportation of some goods in the gravity field of star and planets. I made the first version of ‘the game’ and played with its features for a long time. The hardest was to understand that it is not the game yet - it’s just the tech demo. There were no evolution in terms ofgameplay at that moment: the user had to throw packages from one planet to another. It was boring.

Watch the video of that tech demo
The gameplay
One night when I tried to sleep I got that idea. What if you are able to control not the whole solar system, but just that small goods pakage alone? And you can fly in the gravity field and draw the figures using your trajectory. Not only the simple loop, but the figure of 8, the loop chain and so on. Two days later the prototype was built. It featured nothing but the star, planets, the comet flying around and making the loops. It was fun, because it was the Gameplay. And the gameplay is most important.
Watch what it looks like now
Wanted: game music and sound effects!
Today, three weeks later, the game has much more features and even the tutorial. Currently I’m working on the colored comet tail, the new game mode, and the game art. The main problem for me now is the game music and sounds. Any help and feedback is much appreciated!
I hope the Comet will be released in the end of April (2011).
My twitter: kurguru